

According to Eurogamer’s Digital Foundry, this was caused due to the fact that the PS4 is using some sort of V-Sync double buffering technique. Especially in the Woodlands area, framerates would drop to 15FPS. You can head over to Bethesda’s database for a look at all the mods PS4 players can get in on.Developer Bethesda has released a new Fallout 4 Far Harbor Update for the PS4, which should fix recent performance issues on Sony’s console.Įarlier this week we reported that performance in the Far Harbor region took a nosedive on the PS4. PS4 players now have a chance to run around the Boston Wasteland in any manner of ridiculous fashion, as well as take advantage of various game improvements from the community albeit with the compromise of no external assets.

Fixed an issue in which some Mods images would not load when scrolling quickly.Fixed an issue in which Library and/or Favorite Mods categories would not display correctly in specific situations.Fixed a rare crash that would occur when a Mod had an unexpected data structure.

Doubled the amount of browse-able tiles in the Mods menu.Cannot rate “WIP” Work in Progress Mods, and Mods can now only be rated after they have been downloaded.Fixed an issues with spaces in Mods search queries.Resolved an occasional crash when exiting to the Main Menu, and trying to start a New Game.Fixed an issue in which some sound effects would not persist after reloading in an area.Here are the console notes: Fallout 4 1.8 Console Update Notes While the Xbox One update is the same as the PC, the PS4 update brings with it mod support at long last. Following last week’s update for PC, Bethesda has released the new patch for Fallout 4 today on PS4 and Xbox One.
